A Metin2 proxy gives every Metin2 client you open its own static Turkish IP address. It suits players who run farm or support characters next to their main, keep a shop character online around the clock, or manage several accounts from a single computer. This page covers client planning, product and operator choice, and how to assign proxies with Proxifier.
Multiple Clients and IP Addresses in Metin2
Metin2 players rarely stick to one window: the main character plays in one client, a private shop waits in another, and a second character runs quests in a third. When all of these windows leave through the same home connection, the game server sees them as connections from a single IP address, and some servers limit how many clients can be opened from one address.
Once each client has its own proxy, every window connects to the server with a different IP. Because the Metin2 connection stays open for the whole session, these addresses must be static; if the IP changes mid-game, the client is disconnected. That is why a Metin2 proxy setup is built on IPv4 products whose IP does not change.
ISP IPv4 as Your Metin2 Proxy
The recommended product for Metin2 is the ISP IPv4 Proxy. These static addresses are registered to a Turkish internet provider, so on the server side they look like a regular operator user's connection. Packages start from a single IP, so you can begin with one extra client and add more as you need them.
Mobile and Rotating proxies, which change their IP, are not suitable for Metin2, and an IPv6 proxy cannot be used for the game connection. On private servers that accept datacenter addresses, the Datacenter IPv4 Proxy is worth trying, but because this varies from server to server, test it first.
Planning How Many IPs You Need
The simplest rule for Metin2 is: one IP for every client you want to run on a separate address at the same time. These questions help with planning:
- How many windows will be open at once? Count the main character, shop and farm characters separately.
- Will your main character use your own connection? If the main client runs on your home connection, you can plan one proxy fewer.
- Should each account always use the same IP? Keeping a note of which IP belongs to which account makes it easy to log in with the same address every time.
- Will you add clients later? Starting with what you need now and adding IPs from the same operator later keeps your setup tidy.
A Separate Proxy for Each Client with Proxifier
The Metin2 client has no built-in proxy setting, so routing is done with a tool such as Proxifier. The most practical way to make several clients use different proxies is to copy the game into separate folders and bind the game executable in each folder to a different proxy with its own rule.
- Add the proxy details from your customer panel (IP, port, username, password) to Proxifier as separate server entries.
- Create a separate rule for the game executable in each client folder and link it to the matching proxy.
- After launching the clients, check Proxifier's connection list to confirm each window goes out through the correct proxy.
SOCKS5, which carries game traffic directly, is usually the preferred protocol; HTTP/HTTPS is also supported. The setup works much like it does for Knight Online, so the Knight Online proxy page is a useful reference as well.
Operator Choice and Free Trial
With the ISP IPv4 Proxy you choose one of three operators: Netfactor Telekom, Turkcell Superonline or Vodafone Net. Since the connection to the server you play on can differ by operator, a short trial with your preferred operator before a larger order is a sensible step. For ISP IPv4, a free trial of 1 IP for 1 hour is available once per product group; request it through a support ticket, stating the game and the operator.
When running multiple clients, complying with the rules of Metin2 and of the server you play on is the user's responsibility. For other games, see the general gaming proxy page and the Silkroad proxy page.
Frequently Asked Questions
Can I use a mobile proxy for Metin2?
It is not recommended. Mobile proxy IPs are renewed on request or at set intervals, so an open Metin2 client may lose its connection to the server. A Metin2 proxy should be a static ISP IPv4 address.
Can I run several clients through one proxy?
Technically, several clients can be routed through the same proxy, but they will still appear to the server from the same IP address. If every client should connect with its own address, use one IP per client.
Does it work on private servers?
On servers that accept IPv4 connections, the ISP IPv4 Proxy can be used. Since each server may have its own connection policy, checking compatibility with the free trial beforehand is recommended.
Where do I find my proxy details?
The IP, port and authentication details of your proxies are in the customer panel. If you chose whitelist authentication, your own connection's IP address must be added to the whitelist.
Try the smallest package
Test your use case with a single package first and scale up once you are happy. If it does not suit your needs, you can request a refund within 2 hours of purchase.
Get started with Metin2 Proxy
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